New games available at the 2003 Interactive Fiction Competition. There are only 30 games this year. Hey, maybe I'll be able to play them all! Not likely.
Also, via the excellent Grand Text Auto blog, the latest Poems That Go issue has a lot of interactive poetics-y goodness ("Language becomes not just a rock to be blown away with a keystroke or a ball to hit with a paddle, but the very means of guiding your 'ship,' a character, within a world that is textually described." --Nick Montfort, a good of a description of what good IF can do as anything)